Magic Rush Wiki


Avatar Alma.png

Mid row Mage.
Magic basic attack.
Can control spirits to attack the enemy.


Ghosts Swarm

Ghosts on Ghosts.png

Summons the power of ghosts to deal magic damage to enemies in the area and knock them up.

  • Damage +2857.7 at lvl 90.
  • When cast, after a delay of about 1s all enemies within the AoE will take a fairly large hit of damage and get knocked airborne.
  • This skill’s AoE is very large and deals a large amount of total damage.

Ghost Whirlwind

Ghost Whirlwind.png

Summons a ghost whirlwind to deal magic damage to enemies in the area.

  • Damage +2166.7 at lvl 90.
  • A weakened version of his ultimate, without the knockup effect. Range and amount of damage dealt are both fairly high.

Ghost Strike

Ghost Strike.png

Summons 3 spirits to fight for you.

  • Summons 3 ghosts with low health and a lifetime of 7 seconds to appear amidst the enemy which will attack the enemy and draw off their attacks. This will protect your own team to a certain extent.
  • The ghosts also generate Energy for Alma with their attacks.

Ghost Power

Ghost Power.png

Fear of ghosts causes the enemy's magic resistance to lower.

  • Enemy magic resist -103.6 at lvl 90.
  • Lowers the enemy’s magic resistance, effectively raising her own team’s magic damage. Stacks with Blaine or Baggins’ magic resist debuff. Can also be paired up with Muse and Merlynn’s ability power buff for good effect.

Ghost King

Ghost King.png

When a summoned ghost dies, Alma gets a layer of Ghost King effect. At 3 layers, the Ghost King is summoned. Ghost King HP regens when little ghosts die, and his attacks lower enemy magic resist.


Grey → Green Ability Power Magic Resist Energy Regen Magic Force
Green → Green +1 Magic Penetration Ability Power Prowess Extra Health Cardio
Green + 1 → Blue Magic Resist Magic Resist Meditation Providence Illusion Mermaid
Blue → Blue +1 Magic Force Divine Power Magic Shield Spider Hawk Wizard
Blue +1 → Blue +2 Extra Health Sublimity Spider Lion Knight Arch Wizard
Blue +2 → Purple Prowess Banshee Viper Wizard Cur Akso
Purple → Purple +1 Providence Anaconda Wargod Arch Wizard Poseidon Heracles
Purple +1 → Purple +2 Meditation Hawk Sage Soldier Briareos Cerberus
Purple +2 → Purple +3 Anaconda Wargod Cur Aegis Luna Djinn
Purple +3 → Purple +4 Elephant Anaconda Sirenelle Akso Magic Mirror Chaos
Purple +4 → Orange Grizzly Warrior Lightning Hera Burr Sia
Orange → Orange +1 Banshee Arch Wizard Briareos Titan Heimdall Thor
Orange +1 → Orange +2 Akso Lightning Athena Sphinx Beetle Tefnut
Orange +2 → Orange +3 Heracles Sphinx Luna Bast Mut Geb
Orange +3 → Orange +4 Briareos Cerberus Uranus Sia Auset Fountain of Life.png
Orange +4 → Orange +5 Briareos Mjolnir Tefnut Mut Doom Hammer.png ?
Orange +5 → ? Bast Auset Auset Fountain of Life.png ?


World Serpent Venus Magic Mirror
World Serpent.png
Magic Mirror.png

You also need to collect 60 Alma Essence for the awakening


W G B B+2 P P+2 O O+2
Refined Energy Soul Golden Grail Spectral Mask Skeleton Scepter Scepter of Life Dragon Blood Savior Stick Force Book

Soulstone Location[]

  • Elite Chapter 2-1 Counterattack
  • Elite Chapter 6-3 Labyrinthe
  • Elite Chapter 13-3 Erupting Volcano


Alma is a relatively squishy hero that can regenerate a lot of energy with its ghosts. Its damage falls short compared to Diaochan or Karna (As a damage dealer), but it can distract enemies with its ghosts. Its usefulness increases when Awakened, as the Ghost King it summons lowers enemy's magic resist. Its passive skill lowers the enemy's magic resistance as well, so it pairs well with Blaine. During Malachi's event in Sky City, it's one of the heroes you can use to avoid his massive damage dealing skill.

  • Arena: Mid game hero (MAG Team)
  • Crystal Dungeon: Distraction and damage
  • Sky City: Malachi, Bibo (Death Rock group)



Alma Analysis on Elex forums.